Making it work: How faculty pivoted to meet the needs of students in the face of COVID-19

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The Herberger Institute has been at the forefront of teaching design and arts online, and we’ve been pushing ourselves to do more in that arena,” said Herberger Institute Dean Steven J. Tepper, who points to Betsy Fahlman in art history and Max Underwood in architecture as two pioneers of online learning in the institute. In 2018, the School of Art launched its online digital photography degree, one of the first in the country.

Even so, Tepper said, “We certainly didn’t anticipate having to move 1,000 courses online in five days, which was what happened in March. That experience pushed us to recognize that a lot of what we do can in fact be done through technology, because creativity doesn’t exist in a specific tool or a technology — it’s in whatever idea we can conceive of and develop. And the moment we’re in forces us to be creative and really use that muscle.”

Tepper, who believes that “artists are the essential agents of driving healthier and more equitable outcomes in communities,” said that because of the pandemic, “we’re seeing international conversations like we haven’t seen before.” He also noted that thanks to Zoom and interrupted schedules, Broadway stars are listening to graduating seniors, and audiences are getting to see and know performers up close in their living rooms.

William Kirkham, award-winning lighting designer for theatre and live events and assistant professor of lighting design in what was then the School of Film, Dance, and Theatre, talked about teaching Design and Composition for Theatre and Film, which is foundational for all theatre and film students. 

“It’s not uncommon for the class to have 200 students enrolled every semester,” Kirkham said. “Design & Comp, as we call it, teaches the tools designers and artists have at their disposal to create compositions and visually communicate their stories. The class then introduces students to a framework of the design process for theatre and film productions.”

Kirkham said that the process of reworking the class to put it fully online was “much more rewarding than I anticipated. Herberger Online has developed a program that methodically steps you through the process. In their program, rather than beginning with Assignments and Lectures, you start by answering the question ‘At the end of this week, what will a student know?’ This has been an eye-opening way to approach the creation of a class and opened a lot of possibility to utilize resources that are available online.”

Speaking about the spring semester, Kirkham said, “The pandemic has allowed me to take a vulnerable approach with students that I’ve been told is appreciated. To some extent we are all riding waves of good days and bad days, but the grief around the amount of loss the pandemic has caused both personally and professionally needs to be regularly acknowledged and normalized. Since moving to remote learning, I start every class with a five-minute ‘How is everyone actually doing,’ and I end every class by promising to stay online for anyone who just needs to talk. I believe the students appreciate this, and honestly I do as well.”

Dellan Raish, who graduated in the spring with a bachelor’s degree in architectural studies and is currently a student in the master’s degree program, said the special guests were one of his favorite aspects of the ASU Sync learning experience. For the final-review Zoom call in his studio with Marc Neveu, director of the architecture program in The Design School, “the students were able to receive valuable critiques from reviewers all over the world, which would not have been possible outside of Zoom. Another benefit was the ability to record the meeting and watch back your presentation and all the comments you received. This helps tune your project and presentation skills for future reviews.”

Raish also appreciated the reduced travel time to and from the studio.

“Without having to take an extra 30 minutes to and from class, I was able to spend more time working on projects. An extra hour each day cut out of travel time was immensely beneficial to my schedule, with the important benefit of reducing carbon emissions,” he said.

Neveu is a long-time advocate of new approaches to teaching architecture, in a discipline that he says was slow to change.

“In architecture, the idea of the studio, the lecture, these are things that are just embedded in our academic culture,” he said. “When I was in school, the default setting was you go to studio from 1 to 6, and then you’re there till 2 in the morning.” Today, he says, when students work more and may have families of their own, that model doesn’t work as well.

“When (the pandemic) happened, we had the ability to question things we had always taken for granted,” Neveu said. “Now all of a sudden, you’re looking at a Zoom call, and you’ve got 16 students looking back at you. You can’t sit there for five hours. It just doesn’t work.”

Neveu echoes Tepper’s assertion that design and arts education is about teaching people how to think creatively.

“A good architect can frame problems in new ways: How does this work? How can I fix it? Our job isn’t just to tell people about architecture, but it’s really about a way of thinking. I think the spring semester was a way of bracing ourselves, but there’s a silver lining in this. After the pandemic, the architecture program voted unanimously to go forward with a professional online program. Before that, we were talking about how we could teach history or software online — but not studio.”

Dennita Sewell, who leads the School of Art’s fashion program, remembers sitting in her office with several other faculty members in March, just after receiving the news that classes were going remote almost immediately.

“We looked at each other and were like, ‘Oh boy, what are we going to do?’” Sewell said.

And then the group buckled down. They stayed in Sewell’s office for hours planning alternative assignments for the rest of the spring semester. For one of the fundamental fashion classes, for example, which involved the construction of an iconic white shirt, the group determined that students would instead deconstruct a white shirt of their own, at home.

Like Raish in The Design School, Sewell said that “doing things online allowed industry professionals to drop in (on classes)” and interact with students.

Melissa Button, a lecturer in painting and drawing in the School of Art, noted that her students had developed new ways of finding community online in the face of the pandemic, and that the relationships they were building with each other were often “richer and deeper” as a result.

A brand new course in the School of Arts, Media and Engineering called “Designing the Illusion of Reality” was listed as in-person for spring 2020, but by the time the class began March 30, it had, like so much else around the country, moved online.

“Designing the Illusion of Reality” was intended to give students a grasp of online gaming: On the first day of class, via Zoom, faculty associate Dennis Bonilla appeared to students as an animated red panda with steampunk goggles atop its head and a red bandanna around its neck. As his tail twitched and his panda eyes blinked, Bonilla asked students to name their own favorite games. “Animal Crossing” emerged as a clear group favorite.“Gaming culture is steeped into the current student population,” said Pavan Turaga, interim director of the school. “It is natural that interest in games is surging during this time of isolation and quarantine. We will all be learning as we go along how things progress, but we are confident that games as a content for the class is quite timely.”

Cynthia Roses-Thema, a principal lecturer in dance in the School of Music, Dance and Theatre, is a long-time advocate of teaching design and the arts in an online environment. She has taught dance online at ASU for nine years.

Roses-Thema said because so many of ASU’s dance alumni teaching in the Arizona public schools had already experienced dance online as students, unlike other dance teachers they “were not frightened to transfer dance online.”

“The stumbling block sometimes is that teaching creativity requires digital tools and learning systems that are more open and flexible to potential and possible outcomes rather than fixed right answers,” Roses-Thema said. “With each new digital tool that ASU provides, there are more creative possibilities, but I feel we are only at the beginning.”

Screen shots (in order of appearance): Dean Tepper at a Herberger Institute faculty and staff meeting; Film, Dance and Theatre students exploring different stage lighting options via Zoom; scene from a gaming class in the School of Arts, Media and Engineering; and faculty associate Dennis Bonilla appearing as a red panda to students in a virtual class room.